I-6 (Weapon of the Stars) Class X-XI Heavy Battlecruiser

«Last Updated on May 28, 2024 »

design by Morgan Donovan
Known Sphere Of Operation:  Triangle
Data Reliability:  B
Major Data Source:  Triangle Sector Intelligence

NOTES:
The IKS is nothing if not resourceful. The shipwrights of K’linsann have become masters of taking mismatched components and fusing them into effective fighting craft. A prime example of this is the I-6 nuH bey’ class battlecruiser. First documented in the early 2290s, the Stargun class rapidly made a name for itself as a skirmisher and raiding cruiser.

Nimble, fast, and well-armed, these ships boasted six powerful disruptors and no less than four torpedo tubes. IKS captains utilize these tactical systems in classic “swoop and shoot” attacks that batter down an opponent’s shields in short order.

That isn’t to say that the ship has no weaknesses. In order to power its systems to maximum effect, two impulse generators were shoehorned into the secondary hull. The resulting draw on its fuel reserves limits its operational endurance, notably under heavy combat conditions. Assembling the diverse systems for one of these ships also poses logistical problems for IKS planners. With limited shipyard space combined with limited component production, launching of these ships was a slow process. By 2297, only two of these vessels were in service. Production continued until 8 hulls were completed.

In 2339, even as the IKS continued to attempt to expand its holdings, designers reexamined the I-6 and decided to launch several more hulls to supplement their slowly growing fleet. IKS engineers were finally able to create their own KIK impulse drive and immediately installed the system in the I-6, one of the few vessels that had sufficient space for the system. Along with improved weapons and improved shielding, the I-6 also saw additional hull plating installed to increase survivability. Only 4 hulls were completed before production was halted for a second time. However, all Variant-1s were upgraded to the Variant-2 versions.

Although the I-6 has seen extensive combat and many have been damaged multiple times, it is believed that all remain operational, and at least another eight hulls are thought to be under construction.

The I-6 is built at the K’linsann and Kinarra shipyards. The class, named for the Klingon nuH bey’, translates to ‘weapon of the stars’, but is colloquially known as the “Stargun”.


Construction Data:
Model Number — Variant-1 Variant-2
Ship Class — X XI
Date Entering Service — 2294 2339
Number Constructed — 8 4
Hull Data:
Superstructure Points — 32 40
Damage Chart — C C
Size:
Length — 244.3 m 244.3 m
Width — 53.8 m 53.8 m
Height — 155.2 m 155.2 m
Weight — 158,930 mt 173,285 mt
Cargo:
Cargo Units — 125 SCU 165 SCU
Cargo Capacity — 6,250 mt 8,250 mt
Landing Capacity — None None
Equipment Date:
Control Computer Type — ZD-9 ZD-8
Transporters:
Standard 6-person — 2 2
Combat 22-person — 2 2
Emergency 18-person — 1 1
Cargo — 1 1
Cloaking Device Type — KCD KCD
Power Requirements — 48 48
Other Data:
Crew — 264 301
Troops — 30 10
Passengers — 10 6
Shuttlecraft — 4 4
Engines And Power Data:
Total Power Units Available — 64 70
Movement Point Ratio — 3/1 3/1
Warp Engine Type — KWE-3 KWE-3
Number — 2 2
Power Units Available — 20 ea. 20 ea.
Stress Charts — J/M J/M
Max Safe Cruising Speed — Warp 8 Warp 8
Emergency Speed — Warp 9 Warp 9
Impulse Engine Type — KIE-2 (x2) KIK-2
Power Units Available — 12 ea. 30
Weapons And Firing Data:
Beam Weapon Type — KD-17 KD-19
Number — 4 4
Firing Arcs — 2 f/p, 2 f/s 2 f/p, 2 f/s
Firing Chart — X X
Maximum Power — 9 12
Damage Modifiers:
+3 (1-12) (1-14)
+2 (13-17) (15-18)
+1 (18-22) (19-22)
Beam Weapon Type — KD-15 KD-17
Number — 2 2
Firing Arcs — 2 a 2 a
Firing Chart — T X
Maximum Power — 10 9
Damage Modifiers:
+3 (-) (1-12)
+2 (1-18) (13-17)
+1 (-) (18-22)
Torpedo Weapon Type — KP-6 KP-11
Number — 3 3
Firing Arcs — 3 f 3 f
Firing Chart — R R
Power to Arm — 2 1
Damage — 20 26
Torpedo Weapon Type — KP-8 KP-8
Number — 1 1
Firing Arcs — 1 a 1 a
Firing Chart — S S
Power to Arm — 2 2
Damage — 24 24
Shield Data:
Deflector Shield Type — KSP KSQ
Shield Point Ratio — 1/3 1/3
Maximum Shield Power — 15 20
Combat Efficiency:
D — 158.3 183.2
WDF — 101.8 125.2