GAME SET-UP
Lay out four Star Trek Combat Simulator map-sheets in the configuration shown. This represents the area of space where the conflict takes place. Use the Fleet Battle Rules or the Basic Starship Tactics Course rules in this scenario.
Defender
The Defending force consists of:
5 D-10 A Class VIII Heavy Cruisers
38 D-16 A Class VI Destroyers
19 D-20 A Class VII Light Cruiser
18 D-4 E Class VII Cruiser
22 D-7 A Class VIII Battlecruiser
11 K-17 A Class III Scout
4 K-17 D Class III Scout
21 K-23 A Class VI Escort
64 K-3 B Class II Gunboat
Deployment
The Defending force deploys along the left edge of the map.
Attacker
The Attacking force consists of:
15 Achernar Mk I Class X Axillary Cruisers
4 Anton Mk II Class X Research Cruisers
14 Apache II Mk I Class X Heavy Destroyers
3 Baton Rouge Mk III Class X Cruisers
7 Baton Rouge Mk IV Class X Cruisers
6 Bode Mk II Class V Scouts
27 Larson Mk I Class VII Destroyers
6 Loknar Mk I Class VIII Fast Frigates
6 Loknar Mk II Class VIII Fast Frigates
2 Marklin Mk I Class VI Destroyers
1 Marklin Mk II Class VI Destroyer
14 Marklin Mk III Class VI Destroyers
9 Monoceros Mk I Class VII Scouts
8 Nelson Mk II Class VII Scouts
32 Portsmith Mk I Class IV Destroyers
27 Portsmith Mk II Class IV Destroyers
10 Siva MK II Class VII Destroyer
10 Tikopai I Mk I Class XI Cruiser
Deployment
The attacking force enter from the right edge of the map.
Victory Conditions:
Victory is determined by the total number of victory points at the conclusion of The Four Years War campaign. View the Victory Point Table to determine the total points awarded.
SPECIAL RULES:
Ending:
The scenario ends on turn 12 due to the arrival of Federation reinforcements.
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