Sinister Class III Hunter/Killer

NOTES:

Known Sphere Of Operation:  Orion-controlled space, Independent governments, Triangle, Outmarches
Data Reliability:  A for Model A-1; C for Model A-3
Major Data Source:  Orion Sector Intelligence

One of the deadliest vessel in know space, the Sinister is a vessel of distinction and power unequal even by Federation standards. Although little larger than a standard gunboat, the Sinister has firepower exceeding many destroyers and escorts and can easily match wits with nearly every design of Blockade Runner currently in use. Designed by Drilos the Hunter, the Sinister is unique in its firepower and capabilities, designed to attack pirate vessels and capture their captains quickly and efficiently. Every system and subsystem on the Sinister is designed for this single purpose, make it the perfect bounty hunter vessel.

Drilos first envisioned the Sinister after having to pay off a bounty placed on himself by a rival pirate prince. Having to pay nearly half his fortune for his freedom, Drilos realized that bounty hunting could be a far more profitable exercise. To achieve his goals, Drilos rounded up several other bounty hunters and centralized the operation. After several years of success, Drilos was able to build the Sinister. The most unusual aspect of the Sinister is its massive Tholian impulse drive. Larger and more efficient than any other know system, even Drilos has no knowledge of how his arms dealer was able to procure the drive. The drive allows the Sinister to instantly overwhelm it’s targets defenses with a wide range of offensive weapons. The A-1 model saw the inclusion of four forward medium torpedo launchers, each capable of taking down the shields of most pirate vessels. Coupled with multiple light distruptors, the Sinister became a feared vessel.

A year after first launching the Sinister, Drilos had conducted nearly a dozen hunts successfully when he and his band of hunters finally missed their first mark. Zor the Unstoppable lived up to his name after escaping from Drilos on no less than 10 different occasions. While Zor, a minor pirate operating in the Triangle, did not have powerful warships, he did have time during each encounter to escape, often sacrificing other craft to allow his flight. Even with the speed inherent in the Sinister, Drilos knew one final system would make the craft invincible. In 2270, Drilos took several bounties from the Romulans, eventually earring enough favor to purchase the lightest Romulan cloaking device in the inventory.

With the installation of the cloaking device, the Sinister became the most successful bounty hunting vessel in know space. Bounty after bounty fell to Drilos, with profits soaring for his small band of hunters. Yet in 2273, Drilos took the bounty on Klingon renegade Qagh. Although the Sinister was able to destroy several of Qagh ships and capture a handful of Qagh’s sub-lieutenants, it was severely damaged in the attack, and three of Drilos’ fellow hunters were killed. Unable to pursue Qagh, Drilos and the remaining crew of the Sinister were forced to put in for repairs.

During repairs and refit at New New Aberdeen shipyards, two Nausican plasma torpedoes were installed. However, this would nearly destroy the Sinister during tests. The Nausican system could not interface with Orion Mk IV computer. Both plasma field coils and the main computer exploded. The damage to the Sinister was extensive, and Drilos himself was seriously injured in the incident. While recuperating, Drilos’ youngest daughter arrived at New New Aberdeen and took charge of a third refit to the Sinister. Using connections with her older brother, Shyinia procured a replacement computer, and several Federation weapon systems, including a powerful FH-12 phaser bank and several Andorian torpedo systems. The A-3 was re-launched in early 2275.

After it’s refit, the Sinister remained a powerful and deadly vessel, capable of fulfilling its mission with ease. Although the ship had changed hands multiple times, including being under the command of all three of Drilos’ children over the years, it was now in the hands of Drilos’ first mate, and continued it’s bounty hunting mission well into the 2290s. Several new and unique weapons systems were procured, all awaiting installation in the future. However, the vessel new saw further upgrades before it was finally retired in 2318.

To date, only the Sinister has been lunched in this configuration. However, several copies of the Sinister have been lunched over the years.
 

Construction Data:
Model Number — A-1 A-3
Ship Class — III III
Date Entering Service — 2269 2275
Number Constructed — 1 Refit
Hull Data:
Superstructure Points — 11 10
Damage Chart — C C
Size:
Length — 51.7 m 51.7 m
Width — 72 m 72 m
Height — 77 m 77 m
Weight — 24,545 mt 24,445 mt
Cargo:
Cargo Units — 5 SCU 5 SCU
Cargo Capacity — 2,250 mt 2,250 mt
Landing Capacity — None None
Equipment Date:
Control Computer Type — Mark IV Mark IV
Transporters:
Standard 5-person — 2 2
Emergency 14-person — 1 1
Cargo — 1 1
Cloaking Device Type — RCA RCA
Power Requirements — 8 8
Other Data:
Crew — 10 10
Shuttlecraft — 1 1
Engines And Power Data:
Total Power Units Available — 31 35
Movement Point Ratio — 2/1 2/1
Warp Engine Type — OWB-1 OWB-2
Number — 2 2
Power Units Available — 9 ea. 11 ea.
Stress Charts — D/F D/F
Max Safe Cruising Speed — Warp 6 Warp 6
Emergency Speed — Warp 9 Warp 8
Impulse Engine Type — TIF-1 TIF-1
Power Units Available — 13 13
Weapons And Firing Data:
Beam Weapon Type — OD-1 OD-1
Number — 4 4
Firing Arcs — 2 f/p, 2 f/s 2 f/p, 2 f/s
Firing Chart — E E
Maximum Power — 3 3
Damage Modifiers:
+3 (-) (-)
+2 (-) (-)
+1 (-) (-)
Beam Weapon Type — OD-3 FH-12
Number — 2 2
Firing Arcs — 2 f 2 f
Firing Chart — R R
Maximum Power — 4 6
Damage Modifiers:
+3 (-) (-)
+2 (-) (1-9)
+1 (1-16) (10-16)
Torpedo Weapon Type — OP-1 AP-5
Number — 4 1
Firing Arcs — 4 f 1 f
Firing Chart — L S
Power to Arm — 1 1
Damage — 10 15
Torpedo Weapon Type — AP-4
Number — 2
Firing Arcs — 1 f, 1 a
Firing Chart — R
Power to Arm — 1
Damage — 8
Shield Data:
Deflector Shield Type — OSI OSI
Shield Point Ratio — 1/3 1/3
Maximum Shield Power — 9 9
Combat Efficiency:
D — 93.7 99.8
WDF — 25.8 30.1