BATTLE OF LASUR FUNOP
STARDATE: 1/9603.22, INNER ASTEROID FIELD OF LASUR FUNOP, 2341 HRS FST

     
VIE FOR POSITION
STORY COMING SOON

 

GAME SET-UP

Lay out two Star Trek Combat Simulator map-sheets in the configuration shown. Place 10 asteroid counters along the top edge of the map. This represents the area of space where the conflict takes place. Use the Graduate Starship Tactics Course rules in this scenario.

Defender
The Defending force consists of:

4 Achernar Mk I Class X Auxilary Cruisers (USS Achernar, USS Magellan, USS Sol, USS Somerset)
6 Loknar Mk I Class VIII Fast Frigate (USS Alondra, USS Carinae II, USS Elas, USS Epcot, USS Loknar, USS Tokyo)
2 Portsmith Mk I Class IV Destroyers (USS Bayntun, USS Crossville)
1 Portsmith Mk II Class IV Destroyer (USS Copp)
4 Tikopai I Mk I Class XI Cruisers (USS Altair, USS K’hotan, USS K’ushui, USS Tikopai)

Deployment
The Defending force deploys along the left edge of the map.

Attacker
The Attacking force consists of:

9 D-7 A Class VIII Battlecruisers (IKS Brightflame, IKS Brutalisation, IKS Corrosion, IKS Intolerance, IKS Recriminator, IKS Sojourner, IKS Stormheart, IKV Stormblade, IKV Revocation)

Deployment
The attacking force enter from the right edge of the map.

Victory Conditions:
Victory is determined by the total number of victory points at the conclusion of The Four Years War campaign. View the Victory Point Table to determine the total points awarded.

SPECIAL RULES:

Ending:
The scenario ends on turn 12 due to the arrival of Federation reinforcements.