UNDERSTANDING SITUATION: STARDATE 8046.5, KLINGON NEUTRAL ZONE: 2.6 E, 8.01 S, 03:29 FST |
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GAME SET-UPLay out one Star Trek Combat Simulator map-sheets in the configuration shown. This represents the area of space where the conflict takes place. All vessels start the game at sub-warp speed. Use the Graduate Starship Tactics Course rules in this scenario. Defender
Deployment Attacker
Deployment Victory Conditions: The attacking force wins a major victory if they can destroy two or more of the defending cruisers. The attacking force wins a minor victory if they destroy one of the defending cruisers. The defending force wins a major victory if they destroy five of more enemy vessels and a minor victory if they destroye three or fewer enemy vessels. SPECIAL RULES:Escape: Ending: |
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