Long Haul Class III Freighter


NOTES:
Known Sphere Of Operation:  Open space;
Data Reliability:  A for A-1 and A-3 model, C for A-2 model
Major Data Source:  Orion Sector Intelligence
 
A direct competitor to the Dwarfstar class, the Long Haul class of light freighter was designed to provide all the advantages of Orinco’s famous vessel at half the price. With a slightly smaller cargo area, the Long Haul is perfect for most frontier operations, providing owners the ability to support and service dozens of small frontier settlements or outlying mining operations, while still maintaining a profit margin.

While the Long Haul was slower than its competition, it was significantly more heavily armored, making it even more popular along the more active boarders. Crew accommodation were also more spacious, enhancing its popularity on the frontier where shore leaves were often less frequent. But the Long Hauls main appeal was it’s hangar bay. This allows the craft to service outposts where transporters are unusable. The OWB-2 engines are also less fuel intensive and maintenance heavy as the OWA drive of the Dwarfstar.

The A-1 model has a larger cargo bay and fewer weapons. With it’s smaller crew, the yearly overhead is often marginally lower than it’s heavier cousin. Because of it’s light weaponry, special dispensation can be filed with the Federation to allow armed version of the Long Haul to operate within Federation boarders. The A-2 model adds heavier weapons, making it popular within the neutral zone and the triangle. The loss of cargo space and a single shuttle seems to have little effect in the overall operating costs and the vessel remain popular with independent operators through Orion influenced space. The A-3 again changed the weapons loadout, opting for close-in high power weapons rather than the longer range. However, a massive upgrade to the main power system gave the Long Haul a significant boost in speed and capability, allowing the ship and crew to deliver cargo far quicker than other vessels. The A-3 was also far more maneuverable than it’s predecessors even when fully loaded. The A-3 is significantly more expensive than earlier models with a reduced production run the obvious result.

Unfortunately, the Long Haul has also become a favorite of Klingon commanders who must often use modified pirate ships to earn glory and rank before being given full commands of their own along the Federation frontier. A number of Long Hauls are believed to be in Klingon possession, with many heavily modified. Like many freighters of Orion design, the Long Haul has been documented after production, giving fairly accurate numbers of those still operational. Of the 557 A-1s, 108 A-2s and 98 A-3s built, it is known that 17 A-1s, 6 A-2s and 4 A-3s have been destroyed. 3 A-1s have been captured by the Romulans, 1 A-1 and 1 A-2 have been captured by the MCA. 3 A-1s, 1 A-2 and 2 A-3s have been scrapped, although none due to combat damage. It is estimated that 15 A-2s are used exclusively by pirate groups. Unconfirmed reports indicate that 40 or more A-1s have been “appropriated” by the Klingons. The remaining hulls are registered with independent operators and large companies across the Triangle, Outback and Federation space.

Production of the Long Haul officially ended in 2332 but plans are still available for purchase.
 

Construction Data:
Model Number — A-1 A-2 A-3
Ship Class — III III III
Date Entering Service — 2273 2274 2303
Number Constructed — 150 357 198
Cost — 198 MCr 281 MCr 405.5 MCr
Hull Data:
Superstructure Points — 12 12 7
Damage Chart — C C C
Size:
Length — 103 m 103 m 103 m
Width — 59 m 59 m 59 m
Height — 28 m 28 m 28 m
Weight — 23,168 mt 23,888 mt 24,768 mt
Cargo:
Cargo Units — 1,137 SCU 1,122 SCU 1,105 SCU
Cargo Capacity — 56,850 mt 56,100 mt 55,250 mt
Landing Capacity — None None None
Equipment Date:
Control Computer Type — Mark III Mark III Mark IIIa
Transporters:
Standard 5-person — 1 1 1
Emergency 14-person — 1 1 1
Cargo — 6 6 6
Other Data:
Crew — 8 11 9
Passengers — 4 4 4
Shuttlecraft — 6 6 4
Engines And Power Data:
Total Power Units Available — 26 26 38
Movement Point Ratio:
unloaded — 2/1 2/1 1/1
loaded — 4/1 4/1 2/1
Warp Engine Type — OWB-2 OWB-2 OWA-2
Number — 2 2 2
Power Units Available — 11 ea. 11 ea. 17 ea.
Stress Charts — D/F D/F G/F
Max Safe Cruising Speed:
unloaded — Warp 6 Warp 6 Warp 8
loaded — Warp 5 Warp 5 Warp 7
Emergency Speed:
unloaded — Warp 8 Warp 8 Warp 10
loaded — Warp 7 Warp 7 Warp 8
Impulse Engine Type — OIA-4 OIA-4 OIA-4
Power Units Available — 4 4 4
Weapons And Firing Data:
Beam Weapon Type — OD-8 OD-4 OD-6
Number — 2 2 4
Firing Arcs — 2 f 2 f 2 f/p/a, 2 f/s/a
Firing Chart — L T D
Maximum Power — 6 6 6
Damage Modifiers:
+3 (-) (-) (1-2)
+2 (-) (1-18) (3-4)
+1 (1-12) (-) (5-6)
Beam Weapon Type — OD-6
Number — 4
Firing Arcs — 2 f/p/a, 2 f/s/a
Firing Chart — D
Maximum Power — 6
Damage Modifiers:
+3 (1-2)
+2 (3-4)
+1 (5-6)
Shield Data:
Deflector Shield Type — OSC OSI OSM
Shield Point Ratio — 1/3 1/3 1/3
Maximum Shield Power — 6 9 12
Combat Efficiency:
D —
unloaded — 81.7 86.2 188.5
loaded — 54.7 59.2 107.5
WDF — 6.2 17.0 6.8