GAME SET-UP
Lay out two Star Trek Combat Simulator map-sheets in the configuration shown. This represents the area of space where the conflict takes place. Use the Graduate Starship Tactics Course rules in this scenario.
Defender
The Defending force consists of:
1 Achernar Mk I Class X Auxilary Cruiser (USS Ceres)
1 Baton Rouge Mk II Class VII Cruiser (USS Commonwealth)
1 Baton Rouge Mk III Class X Cruiser (USS Britannia)
1 Canopus Mk I Class VIII Exploration Cruiser (USS Calypso)
3 Loknar Mk I Class VIII Fast Frigates (USS Aldebaran, USS Trantis, USS Troyius)
4 Portsmith Mk I Class IV Destroyers (USS Bronstein, USS Oxnard, USS Pavlat, USS Thomasville)
3 Portsmith Mk II Class IV Destroyers (USS Blue River, USS Englewood, USS Hursley)
3 Tikopai I Mk I Class XI Cruisers (USS Hor, USS K’ushui, USS Tikopai)
Deployment
The Defending force deploys along the left edge of the map.
Attacker
The Attacking force consists of:
2 D-10 A Class VIII Heavy Cruisers (IKS Daggertusk, IKS Revoker)
3 D-16 A Class VI Destroyers (IKS Contender, IKS Defiantstrike, IKS Taunter)
3 D-7 A Class VIII Battlecruisers (IKS Irreconcilable, IKS Midnight Abolisher, IKS Undauntable)
2 K-23 A Class VI Escorts (IKS Invading Decimator, IKS Rivalry of the Omitter)
Deployment
The attacking force enter from the right edge of the map.
Victory Conditions:
Victory is determined by the total number of victory points at the conclusion of The Four Years War campaign. View the Victory Point Table to determine the total points awarded.
SPECIAL RULES:
Ending:
The scenario ends on turn 12 due to the arrival of Federation reinforcements.
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