GAME SET-UP
Lay out two Star Trek Combat Simulator map-sheets in the configuration shown. This represents the area of space where the conflict takes place. Use the Graduate Starship Tactics Course rules in this scenario.
Defender
The Defending force consists of:
2 Achernar Mk I Class X Axillary Cruisers (USS Achernar, USS Sol)
2 Larson Mk I Class VII Destroyers (USS Bahu, USS Lutzen)
4 Loknar Mk I Class VIII Fast Frigates (USS Ahkeil, USS Moscow, USS Peking, USS Trantis)
3 Portsmith Mk I Class IV Destroyers (USS Du Pont, USS Loxley, USS Tetcott)
1 Siva Mk I Class VII Destroyer (USS Hathor)
1 Tikopai I Mk I Class XI Cruiser (USS Fomalhaut)
Deployment
The Defending force deploys along the left edge of the map.
Attacker
The Attacking force consists of:
5 D-16 A Class VI Destroyer (IKS Brightglory, IKS Confinement, IKS Dredger, IKS Embroiler, IKS Master Mangler)
2 D-7 A Class VIII Battlecruiser (IKS Oppressive, IKS Warmaker)
6 K-3 A Class II Gunboat (IKS Abhorrence, IKS Annihilating Strikemaster, IKS Eradicating Conveyer, IKS Nighttalon’s Judge, IKS Storm Mauler, IKS Unmerciful Strengthener)
2 L-6 B Class VIII Frigate (IKS Abject Mauler, IKS Aggressive Dreadbringer)
Deployment
The attacking force enter from the right edge of the map.
Victory Conditions:
Victory is determined by the total number of victory points at the conclusion of The Four Years War campaign. View the Victory Point Table to determine the total points awarded.
SPECIAL RULES:
Ending:
The scenario ends on turn 12 due to the arrival of Federation reinforcements.
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