ONCE MORE…
STARDATE: 8055.5, EDGE OF THE TAAL TAN SYSTEM, 0718 HRS FST

     
INTO THE BREECH:
USS Bosch
The Bosch continued to scan deep. So far, the Klingons had stayed away. Soon, the Lydney would take the Bosch’s place and they would be headed back for some well deserved rest.

But the Klingons had other plans in mind. They closed rapidly, intent on the space station. The Bosch and her squadron took up their positions. A second squadron was headed in, and the Alliance’s battle group was also on it’s way. That’s when it all went wrong.

The freighter Eskin had started to run, heading away from the station. But it had just left sensor range when they reported a Klingon cruiser was closing on them. If the Bosch broke off to help the freighter, the station would be defenseless. If they stayed, the freighter would never make it to deep space. Captain Deering of the Bosch did the only thing he could think of. He ordered the Eskin back to the station.

Now Deering faced an even greater dilemma. He needed all his firepower to slow the approaching Klingon fleet. And his reinforcements were still minutes away. Yet somewhere out there was another Klingon squadron, closing rapidly.

Deering decided to face the problem he could see. The Bosch began firing as soon as the first Klingon was in range

 

GAME SET-UP

Lay out two Star Trek Combat Simulator map-sheet in the configuration shown. This represents the area of space where the conflict takes place. Use the Graduate Starship Tactics Course rules in this scenario.

Defender
The Defending force consists of:

1 Liberty Mk III Class VI Freighter (Ake, Ventre)

On Phase 1 of turn 3 the defending force receives the following reinforcements:

1 Abbe Mk I Class XI Destroyer (Eldin)

On Phase 1 of turn 4 the defending force receives the following reinforcements:

1 Kodiak Mk I Class XVI Battleship (Overby)

Deployment
The Defending force deploys within 15 hexes of the left edge of the combat area. All re-enforcements enter from the right side of the combat area.

Attacker
The Attacking force consists of:

1 L-24A Class XIII Battleship (Grand Victory)
1 L-9G Class X Frigate ( Marauder)>
1 L-42B Class X Frigate (Wings of Invincibility)
1 D-5J Class VII Battlecruiser (Stronghold)
4 D-30C Class IX Destroyer (Dreadful, Dagger, Engager, Hailfire)
2 D-18C Class IX Heavy Destroyer (Q’tok, K’tak Ves)
1 D-31B Class IX Cruiser (Stormbow)

On turn 6 the Attacking force receives the following reinforcements:

Deployment
The attacking force enter from the right edge if the map. Reinforcements may enter from any edge of the map.

Victory Conditions:

The attacking force wins a major victory if they can cause 20 points of superstructure damage to the R-1 station or can score a successful Sensor and Bridge hit. The defending force wins a major victory if they can destroy the L-24 or more than half of the attacking force.

SPECIAL RULES:

Escape:
If the attacking force can meet its objectives, they may attempt to warp out of the combat area. Campaign warp escape rules apply.

Ending:
The scenario ends on turn 12 due to massive Federation reinforcements.