{"id":10954,"date":"2022-09-06T18:00:34","date_gmt":"2022-09-06T18:00:34","guid":{"rendered":"https:\/\/fasaststcs.com\/?page_id=10954"},"modified":"2023-09-21T16:04:34","modified_gmt":"2023-09-21T16:04:34","slug":"nostveg-i-engagement","status":"publish","type":"page","link":"https:\/\/fasaststcs.com\/index.php\/scenarios\/the-four-years-war\/nostveg-i-engagement\/","title":{"rendered":"Nostveg I Engagement"},"content":{"rendered":"<table width=\"1080\" border=\"0\" cellpadding=\"1\" cellspacing=\"1\" align=\"center\">\n<tr>\n<td width=\"27%\"><img decoding=\"async\" src=\"https:\/\/fasaststcs.com\/wp-content\/uploads\/2022\/09\/Federation-Bug-1.jpg\" alt=\"\" name=\"fedleft\"><\/td>\n<td width=\"73%\"><strong><font size=\"+3\">NOSTVEG I ENGAGEMENT<\/strong><\/font><br \/>\n<font size=\"+1\"><strong>STARDATE: 1\/9511.17, 3.1 AU SOUTH WEST OF NOSTVEG I, 1106 HRS FST<\/strong><\/font><\/td>\n<\/tr>\n<tr>\n<td colspan=\"2\">\n<hr noshade=\"noshade\" size=\"3\" \/><\/td>\n<\/tr>\n<\/table>\n<table width=\"1080\" border=\"0\" cellspacing=\"1\" cellpadding=\"1\" align=\"center\">\n<tr>\n<td width=\"31%\">&nbsp;<\/td>\n<td width=\"2%\">&nbsp;<\/td>\n<td colspan=\"2\" class=\"top\">&nbsp;<\/td>\n<\/tr>\n<tr>\n<td valign=\"top\">\n<font size=\"+1\"><strong>PROVING THEIR WORTH<\/strong><\/font><br \/>\n<strong>STORY COMING SOON<\/strong><\/p>\n<\/td>\n<td width=\"1%\"><\/td>\n<td width=\"2%\" class=\"vertrepeat\">&nbsp;<\/td>\n<\/td>\n<td width=\"62%\">\n<h3>GAME SET-UP<\/h3>\n<p>Lay out two Star Trek Combat Simulator map-sheets in the configuration shown. This represents the area of space where the conflict takes place. Use the Graduate Starship Tactics Course rules in this scenario.<\/p>\n<p><strong>Defender<\/strong><br \/>\nThe Defending force consists of:<\/p>\n<p style=\"padding-left: 40px;\">\n1 <a href=\"https:\/\/fasaststcs.com\/?p=10525\" target=\"_blank\" rel=\"noopener\"><strong><em>Balson<\/em> Mk I<\/strong> Class XII Heavy Cruiser<\/a> (<em>Austin<\/em>)<br \/>\n1 <a href=\"https:\/\/fasaststcs.com\/?p=8761\" target=\"_blank\" rel=\"noopener\"><strong><em>Baton Rouge<\/em> Mk III<\/strong> Class X Cruiser<\/a> (<em>Commonwealth<\/em>)<br \/>\n2 <a href=\"https:\/\/fasaststcs.com\/?p=4150\" target=\"_blank\" rel=\"noopener\"><strong><em>Federation<\/em> Mk I<\/strong> Class XIV Dreadnought<\/a> (<em>Star League, Compact<\/em>)<br \/>\n10 <a href=\"https:\/\/fasaststcs.com\/?p=4678\" target=\"_blank\" rel=\"noopener\"><strong><em>Loknar<\/em> Mk I<\/strong> Class VIII Fast Frigates<\/a> (<em>Ahkeil, Aldebaran, Antares, Boridi, Carinae II, Corinth IV, Epcot, Loknar, Peking, Yantar<\/em>)<br \/>\n1 <a href=\"https:\/\/fasaststcs.com\/?p=4497\" target=\"_blank\" rel=\"noopener\"><strong><em>Portsmith<\/em> Mk I<\/strong> Class IV Destroyer<\/a> (<em>Riverside<\/em>)\n<\/p>\n<p><strong>Deployment<\/strong><br \/>\nThe Defending force deploys along the left edge of the map.<\/p>\n<p><strong>Attacker<\/strong><br \/>\nThe Attacking force consists of:<\/p>\n<p style=\"padding-left: 40px;\">\n3 <a href=\"https:\/\/fasaststcs.com\/?p=3038\" target=\"_blank\" rel=\"noopener\"><strong><em>D-16<\/em> A<\/strong> Class VI Destroyers<\/a> (<em>Ambitions, Contender, Corpsepounder<\/em>)<br \/>\n3 <a href=\"https:\/\/fasaststcs.com\/?p=2586\" target=\"_blank\" rel=\"noopener\"><strong><em>D-4<\/em> E<\/strong> Class VII Cruisers<\/a> (<em>Bloodsheder, Conflagrater, Hatehunter<\/em>)<br \/>\n9 <a href=\"https:\/\/fasaststcs.com\/?p=1845\" target=\"_blank\" rel=\"noopener\"><strong><em>D-7<\/em> A<\/strong> Class VIII Battlecruisers<\/a> (<em>Abuser&#8217;s Waraxe, Adventurer, Avenger, Battlement, Furyrunner, Hatepounder, Imblazoner, Immobilization, Invulnerable Demolisher<\/em>)\n<\/p>\n<p><strong>Deployment<\/strong><br \/>\nThe attacking force enter from the right edge of the map.<\/p>\n<p><strong>Victory Conditions:<\/strong><br \/>\nVictory is determined by the total number of victory points at the conclusion of The Four Years War campaign. <a href=\"https:\/\/fasaststcs.com\/index.php\/scenarios\/the-four-years-war\/the-four-years-war-victory-points\/\" rel=\"noopener\" target=\"_blank\">View the Victory Point Table<\/a> to determine the total points awarded.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/fasaststcs.com\/wp-content\/uploads\/2023\/09\/2-hex-maps-760x590-square-white.png\" alt=\"\" width=\"760\" height=\"590\" class=\"alignnone size-full wp-image-11912\" srcset=\"https:\/\/fasaststcs.com\/wp-content\/uploads\/2023\/09\/2-hex-maps-760x590-square-white.png 760w, https:\/\/fasaststcs.com\/wp-content\/uploads\/2023\/09\/2-hex-maps-760x590-square-white-300x233.png 300w\" sizes=\"auto, (max-width: 760px) 100vw, 760px\" \/><\/p>\n<h4>SPECIAL RULES:<\/h4>\n<p><strong>Solar Storm:<\/strong><br \/>\nBeginning on turn 2 after all players have powered their ships, roll d10. On a result of 10, the entire combat area is flooded with ions from the local star. All shields are disabled for that turn. Continue this at the start of each turn until the conclusion of combat.<\/p>\n<p><strong>Ending:<\/strong><br \/>\nThe scenario ends on turn 12 due to the arrival of Federation reinforcements.\n<\/td>\n<\/tr>\n<tr>\n<td width=\"31%\">&nbsp;<\/td>\n<td width=\"2%\">&nbsp;<\/p>\n<td colspan=\"2\" class=\"bottom\"><\/td>\n<\/tr>\n<\/table>\n","protected":false},"excerpt":{"rendered":"<p>NOSTVEG I ENGAGEMENT STARDATE: 1\/9511.17, 3.1 AU SOUTH WEST OF NOSTVEG I, 1106 HRS FST &nbsp; &nbsp; &nbsp; PROVING THEIR WORTH STORY COMING SOON &nbsp; GAME SET-UP Lay out two Star Trek Combat Simulator map-sheets in the configuration shown. 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