{"id":10850,"date":"2022-09-02T15:54:11","date_gmt":"2022-09-02T15:54:11","guid":{"rendered":"https:\/\/fasaststcs.com\/?page_id=10850"},"modified":"2022-09-04T16:30:44","modified_gmt":"2022-09-04T16:30:44","slug":"the-die-is-cast","status":"publish","type":"page","link":"https:\/\/fasaststcs.com\/index.php\/scenarios\/the-taal-tan-offensive\/the-die-is-cast\/","title":{"rendered":"The Die is Cast"},"content":{"rendered":"<table width=\"1080\" border=\"0\" cellpadding=\"1\" cellspacing=\"1\" align=\"center\">\n<tr>\n<td width=\"27%\"><img decoding=\"async\" src=\"https:\/\/fasaststcs.com\/wp-content\/uploads\/2022\/01\/kli_scen_icon_left.gif\" alt=\"\" name=\"klileft\"><\/td>\n<td width=\"73%\"><strong><font size=\"+3\">THE DIE IS CAST<\/strong><\/font><br \/>\n<font size=\"+1\"><strong>STARDATE 8029.2, EDGE OF KLINGON NEUTRAL ZONE, 2253 HRS FST<\/strong><\/font><\/td>\n<\/tr>\n<tr>\n<td colspan=\"2\">\n<hr noshade=\"noshade\" size=\"3\" \/><\/td>\n<\/tr>\n<\/table>\n<table width=\"1080\" border=\"0\" cellspacing=\"1\" cellpadding=\"1\" align=\"center\">\n<tr>\n<td width=\"31%\">&nbsp;<\/td>\n<td width=\"2%\">&nbsp;<\/td>\n<td colspan=\"2\" class=\"top\">&nbsp;<\/td>\n<\/tr>\n<tr>\n<td valign=\"top\">\n<font size=\"+1\"><strong>Subtitle<\/strong><\/font><br \/>\n<strong>2nd Subtitle<\/strong><br \/>\nText<br \/>\nText\n<\/td>\n<td width=\"1%\"><\/td>\n<td width=\"2%\" class=\"vertrepeat\">&nbsp;<\/td>\n<\/td>\n<td width=\"62%\">\n<h3>GAME SET-UP<\/h3>\n<p>Lay out <em>one<\/em> Star Trek Combat Simulator map-sheets in the configuration shown. This represents the area of space where the conflict takes place. All vessels start the game at sub-warp speed. Use the Graduate Starship Tactics Course rules in this scenario.<\/p>\n<p><strong>Defender<\/strong><br \/>\nThe Defending force consists of:<\/p>\n<p style=\"padding-left: 40px;\">\n<p><strong>Deployment<\/strong><br \/>\nThe Defending force deploys along the left edge of the map. Re-enforcements arrive from the left side of the map.<\/p>\n<p><strong>Attacker<\/strong><br \/>\nThe Attacking force consists of:<\/p>\n<p style=\"padding-left: 40px;\">\n<p><strong>Deployment<\/strong><br \/>\nThe attacking force enter from the right edge if the map.<\/p>\n<p><strong>Victory Conditions:<\/strong><\/p>\n<p>The attacking force wins a major victory if they can destroy two or more of the defending cruisers. The attacking force wins a minor victory if they destroy one of the defending cruisers. The defending force wins a major victory if they destroy five of more enemy vessels and a minor victory if they destroye three or fewer enemy vessels.<\/p>\n<p><a href=\"https:\/\/fasaststcs.com\/wp-content\/uploads\/2022\/01\/map_1a.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/fasaststcs.com\/wp-content\/uploads\/2022\/01\/map_1a.jpg\" alt=\"\" width=\"504\" height=\"342\" class=\"aligncenter size-full wp-image-8655\" srcset=\"https:\/\/fasaststcs.com\/wp-content\/uploads\/2022\/01\/map_1a.jpg 504w, https:\/\/fasaststcs.com\/wp-content\/uploads\/2022\/01\/map_1a-300x204.jpg 300w\" sizes=\"auto, (max-width: 504px) 100vw, 504px\" \/><\/a><\/p>\n<h4>SPECIAL RULES:<\/h4>\n<p><strong>Escape:<\/strong><br \/>\nEither side may atempt to break off from combat after turn 5 by warping from the field of battle Campaign warp escape rules apply.<\/p>\n<p><strong>Ending:<\/strong><br \/>\nThe scenario ends on turn 12 due to massive Federation re-enforcements.\n<\/td>\n<\/tr>\n<tr>\n<td width=\"31%\">&nbsp;<\/td>\n<td width=\"2%\">&nbsp;<\/p>\n<td colspan=\"2\" class=\"bottom\"><\/td>\n<\/tr>\n<\/table>\n","protected":false},"excerpt":{"rendered":"<p>THE DIE IS CAST STARDATE 8029.2, EDGE OF KLINGON NEUTRAL ZONE, 2253 HRS FST &nbsp; &nbsp; &nbsp; Subtitle 2nd Subtitle Text Text &nbsp; GAME SET-UP Lay out one Star Trek Combat Simulator map-sheets in the configuration shown. 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