D-63 (Hammerhead) Class X Exploration Cruiser

«Last Updated on December 20, 2023 »

1 - Klingon - D63

design by Paul Lloyd

 
NOTES:
Known Sphere Of Operation: Border areas
Data Reliability: C for all models
Major Data Source: Klingon Sector Intelligence

The D-63 was produced at the Q’onoS shipyard at a peak production rate of 6 per year. Of the 64 A models built, 3 have been destroyed, 7 have been scrapped, 2 have been captured (1 by Romulan forces and 1 by Cardassian forces.), 20 have been disarmed as sold (6 to the Naussicans, 4 to interests in the Triangle and 10 to Bolian traders), 11 have been traded to the AOFM, 11 are in reserve fleets and 10 have been refit to C models. Of the 20 C models fielded (10 new builds and 10 refits), 1 was destroyed, 1 was scrapped, 4 have been sold to private interests in the Triangle, 2 are in reserve fleets and 2 are in the service of Ranking Klingon families. 10 were converted to D models. 1 D has been scrapped and 9 are in reserve fleet.

The D-63 derives it name from a large predatory mammal found in the Southerner hemisphere of Qo’noS. It’s wide, flat head houses several sensory organs it uses when hunting deep-forest Bregits. The Hammerhead Hunter can be tough to kill due to it’s hardened hide and spiked shoulders.
 

Construction Data:
Model – A C D
Ship Class – X X X
Date Entering Service – 2284 2303 2346
Number Constructed – 64 10 Refit
Hull Data:
Superstructure Points – 30 30 33
Damage Chart – C C C
Size:
Length – 237.3 m 237.3 m 237.3 m
Width – 154.2 m 154.2 m 154.2 m
Height – 62.4 m 62.4 m 62.4 m
Weight – 150,076 mt 154,075 mt 159,948 mt
Cargo:
Total SCU – 340 SCU 340 SCU 340 SCU
Cargo Capacity – 17,000 mt 17,000 mt 17,000 mt
Landing Capacity – None None None
Equipment Date:
Control Computer Type – ZD-6 ZD-7 ZI-3
Transporters:
Standard 6-person – 2 2 2
Emergency 18-person – 3 3 3
Cargo – 4 4 4
Cloaking Device Type: KCD
Power Requirements: 48
Other Data:
Crew – 598 599 603
Passengers – 60 60 60
Shuttlecraft – 6 6 6
Engines And Power Data:
Total Power Units Available – 52 64 86
Movement Point Ratio – 4/1 4/1 4/1
Warp Engine Type – KWE-2 KWE-3 KWE-3
Number – 2 2 2
Power Units Available – 18 ea. 20 ea. 20 ea.
Stress Chart – J/M J/M J/M
Max Safe Cruising Speed – Warp 7 Warp 7 Warp 7
Emergency Speed – Warp 8 Warp 8 Warp 8
Impulse Engine Type – KIC-4 (x2) KIE-2 (x2) KIF-2 (x2)
Power Units Available – 8 ea. 12 ea. 23 ea.
Weapons And Firing Data:
Beam Weapon Type – KD-16 KD-17 KD-30
Number – 4 4 4
Firing Arcs – 1 f/p, 1 f/s, 2 f 1 f/p, 1 f/s, 2 f 1 f/p, 1 f/s, 2 f
Firing Chart – Y X Y
Maximum Power – 6 9 10
Damage Modifiers:
+3 (1-9) (1-12) (1-9)
+2 (10-17) (13-17) (10-18)
+1 (18-22) (18-22) (19-24)
Beam Weapon Type – KD-3 KD-5 KD-16
Number – 5 5 5
Firing Arcs – 2 p, 2 s, 1 a 2 p, 2 s, 1 a 2 p, 2 s, 1 a
Firing Chart – I P Y
Maximum Power – 5 4 6
Damage Modifiers:
+3 (-) (-) (1-9)
+2 (-) (1-10) (10-17)
+1 (1-12) (11-18) (18-22)
Torpedo Weapon Type – KP-3 KP-10 KP-12
Number – 2 2 2
Firing Arcs – 1f, 1 a 1f, 1 a 1f, 1 a
Firing Chart – R Q P
Power to Arm – 2 1 2
Damage – 15 22 28
Shield Data:
Deflector Shield Type – KSO KSO KNSA
Shield Point Ratio – 1/2 1/2 1/2
Maximum Shield Power – 15 15 43
Combat Efficiency:
D – 101.9 109.9 170.2
WDF – 59.9 79.5 106.3